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Dmytro Shcherbak
3D Artist
GdaƄsk, Poland

Summary

13+ years of experience in CG: 3D visualization, 3D modeling of any degree of complexity, 2D animation within the game engine, 3D animation in Autodesk Motionbuilder on the basis of motion capture data from .bip, .bhv, .fbx animation, as well as from Microsoft Kinect.
9+ years of experience in Game Industry on position of 3D Artist/Technical Artist (3d modeling, texturing, animation, scripting in 3d max maxscript/ Unity C#/ Lua / Blender Python).
6+ years of professional work in Unity as 3D Artist/ 2+ years as Unity Developer (C#), VR (Oculus).
1 year of experience working in Unreal Engine 4.
Experience in architectural visualization in 3d max/ Corona/ Vray with clear drawings
understanding, direct experience in AutoCAD, ArchiCAD.

Skills

3D Modeling3D VisualizationShadersProgrammingVFXUnityPBR TexturingUnreal EngineVR

Software proficiency

3ds Max
3ds Max
Blender
Blender
Photoshop
Photoshop
Unity
Unity
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Quixel Suite
Quixel Suite
V-Ray
V-Ray
Corona Renderer
Corona Renderer
Visual Studio
Visual Studio